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Question by ulysses 31 · Mar 23, 2014 at 12:15 PM · movementdisableflipreturnbooleans

Unity not recognizing true statement.

Hello,

I have a ledge hang and climb character where his animation flips on whether you are running left or right.

I want to disable movement when he is climbing and I've managed to stop all movement apart from the flipping.

So I have the boolean set...

 bool moveDisable = false; 


Then on pressing the spacebar to climb the boolean is set to true...

 anim.SetBool ("MoveDisable", !moveDisable);


Then if moveDisable is true return so that the flip function isn't carried out...

 if (!moveDisable) {return;}
 
 
         if (move > 0 && !facingRight && moveDisable) 
         {
             Flip ();
         } else if (move < 0 && facingRight && moveDisable) 
         {
             Flip ();
         }
         

I can't see why this doesn't work. The problem is that it doesn't seem to recognize that moveDisable is true and return, if I make it false then it does return and there is no flip in the animation.

Any help will be greatly appreciated, thanks :)

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Answer by whydoidoit · Mar 23, 2014 at 12:20 PM

You code says !moveDisable which is moveDisable == false not true as the text of your question states. Also you are setting the inverse of the moveDisable flag into the animator. The ! symbol means NOT

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avatar image ulysses 31 · Mar 23, 2014 at 12:48 PM 0
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If 'moveDisable' equals false then doesn't '!moveDisable' equal true?

avatar image Owen-Reynolds · Mar 23, 2014 at 01:04 PM 0
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What ! does in code and how to use it is pretty common. In Unity it works the same as regular program$$anonymous$$g. You can look up examples anywhere. The only tricky part is that your animo.setBool... is the same as saying moveDisable=!moveDisable;, which means to "flip" the value (a common non-Unity trick.)

avatar image ulysses 31 · Mar 23, 2014 at 01:17 PM 0
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Cool, I've fixed it now. Ins$$anonymous$$d of using ! I just used 'moveDisable = true' in the anim and 'moveDisable == true' in the if statement.

Thanks for your help :D

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