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Sprites blurry
I have set the max size to 8192, set format to true color, filter mode to point and unchecked mip maps. I have also tried changing the quality settings to no avail. My sprites are not super blurry, but there is a noticable drop in quality from image versus how they appear in the scene. I made this very same game in c++ and the sprites looked very crisp, just like the actual image. Unity seems to be reducing the quality of every image I import but I cant think of anything else that could be an issue. Any ideas? Keep in mind im not talking about game mode, I am talking about scene mode. The blurry sprite in the unity scene is on the top and the normal image sprite is on the bottom.
Are you scaling the image by any chance? If so then that'd be your problem. Just double check that your scale is set to 1, 1, 1. If that's not the problem then I honestly have no other ideas...
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