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Question by ProjectM23 · May 30, 2018 at 06:51 PM · cameramultiplayerrenderingperformance optimizationocclusion culling

Should occlusion culling be used in multiplayer games?

Hello everyone, my question is as follows: does occlusion culling affect other players in a multiplayer environment? If my camera only renders what I look at, how does that affect other players who are looking at what I am not looking at?

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