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Question by ionside · Mar 23, 2017 at 02:06 PM · buttonnavigationmode

UI navigation.mode not changing

I need to change the navigation mode on a group of buttons at runtime.

I currently have a coroutine with a loop inside to change a group.

    IEnumerator ButtonInitialize()
     {
         yield return new WaitForEndOfFrame();
         foreach (Transform button in buttonList.transform)
         {
             //if(button.name.Contains("buildButton"))
             if (button.CompareTag("NavButton"))
             {
                 Debug.Log(button.name);
                 bNavigation = button.GetComponent<Button>().navigation;
                 bNavigation.mode = Navigation.Mode.None;
             }
         }
     }

Unfortunately the navigation mode isn't being changed.

How could I rectify this?

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avatar image ionside · Mar 24, 2017 at 12:29 AM 0
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A friend has shown me my mistake. I want to set the navigation.mode per button but my code says otherwise. I need to iterate over an array of the buttons with a for loop, and instantiate the Navigation per button.

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Best Answer

Answer by Probe-Games · Mar 24, 2017 at 12:20 PM

This isn't cleaned up properly but it will work.

 public Button[] buttonList;

 void Start(){
     ChangeMode ();
 }

 public void ChangeMode(){
     for (int i = 0; i < buttonList.Length; i++) {
         Navigation n = new Navigation ();
         n.mode = Navigation.Mode.None;
         buttonList [i].navigation = n;
     }
 }
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