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This question was closed Sep 04, 2013 at 08:25 AM by DeadKenny for the following reason:

The question is answered, right answer was accepted

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Question by DeadKenny · Sep 03, 2013 at 03:23 PM · c#shaderrendererlayersignore

Can a shader be made to ignore a layer/s?

I want to make one of my shaders on the camera to ignore certain objects in the game.

Is this possible? I can't find good answers.

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Answer by ICHeeryI · Sep 03, 2013 at 03:31 PM

I found this answer/question. It may help you. http://answers.unity3d.com/questions/298459/unity-shader-masking-a-specific-layer.html

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avatar image DeadKenny · Sep 04, 2013 at 08:25 AM 0
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Ah thanks.

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