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How to show full animation in Unity?
I'm doing basic animations for my character, idle, walk, run and jump and so far I'm up to 83 frames used. When I'm in animation controller, I'm trying to set up the run animation which is in frame 1120-120 but this is where I'm encountering my problem.
When I click on the end box and type in "120" for the end of my run animation, it automatically changes back to "83" and the same thing happens with the start box as well, only it changes to "50" where the walk animation starts.
I've tried zooming out by grabbing the small grey bar but it doesn't work and I am really stuck on this, here's a screenshot of my window with the issue highlighted:
Any ideas on how to fix this? Is there something simple I've missed?
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