Having problems with audio need help fixing this problem
Hey there it's me Richard Haley just letting you know that I'm now having trouble with the audio, I can get the audio to actually make sounds, but that's not the problem. My problem is that the way that I need my audio to work, is that it won't copy what audio does in real life.What I mean is that when ever I'm at a certain distance from a monster, person or whatever, the audio level is still the same.In case you still don't know what I'm talking about, I'll word it this way let's just say that I'm literally right next to a zombie I can hear the zombies audio at it's full level, but when I move away from it, the audio level just won't get turned down (I hope you know exactly what I'm talking) that and I don't have a clue as too how I can keep the listener in the audio source 3d sound settings someone please help me out of this mess a.s.a.p.
Your answer
Follow this Question
Related Questions
3d working music player 0 Answers
How to have audio play once picked item up? 0 Answers
How do you link FMOD Event parameters to specific in-game events in Unity? 0 Answers
I need help with code for audio file. 0 Answers
Snapshot doesnt work on web 0 Answers