Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Nightpytt · Mar 19, 2017 at 08:31 PM · c#error

error CS0122: `UnityEngine.Transform.Transform()' is inaccessible due to its protection level

I've been looking at people with the same issue and how they solved it but it's not working for me. Here's my code; do you think you can help me: using UnityEngine; using UnityEngine.UI; using System.Collections;

 public class CameraMouse : MonoBehaviour    {
 
     public float distance = 5.0f;
     public float xSensitivity = 5.0f;
     public float ySensitivity = 5.0f;
     public float xAngle = 0.0f;
     public float yAngle = 0.0f;
     public int target = new Transform();
 
     void LateUpdate ()
     {
         // Only if there is a target
         if (target) {
             if (Input.GetMouseButton (1))
 
                 // Update x, y angle with the mouse delta
                 yAngle -= Input.GetAxis ("Mouse Y") * ySensitivity;
 
 
             if (Input.GetMouseButton (1))
                 xAngle += Input.GetAxis ("Mouse X") * xSensitivity;
 
             yAngle = Mathf.Clamp (yAngle, 0, 90);
 
             // Initialize the position to be distance units along the z axis
             // away from the target
             transform.position = Vector3.forward * distance + target.position;
 
             // Initialize the rotation to look at the target
             transform.LookAt (target.position);
 
             // Rotate around the world up axis by the accumulated delta mouse x
             transform.RotateAround (target.position, Vector3.up, xAngle);
 
             // Rotate around our own right vector by the accumulated delta mouse y
             worldRight = transform.TransformDirection (Vector3.right);
             transform.RotateAround (target.position, worldRight, yAngle);
         }
     }
 }

thanks!

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image RobAnthem · Mar 19, 2017 at 08:41 PM 0
Share

You cannot call constructors for $$anonymous$$onoBehaviours OR ScriptableObjects. You must use AddComponent<Transform>();

1 Reply

· Add your reply
  • Sort: 
avatar image
2

Answer by gjf · Mar 19, 2017 at 06:00 PM

this line:

 public int target = new Transform()

is the problem - you cannot make a new Transform of type int

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Commoble · Mar 19, 2017 at 08:33 PM 0
Share

Additionally, you shouldn't be calling the constructor for Transform or any other Component.

avatar image tanoshimi · Mar 19, 2017 at 08:33 PM 0
Share

Pretty sure you can't create a new Transform() full stop?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

8 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

Navmesh error on instantiated navmesh agents 1 Answer

ArgumentOutOfRangeException: Argument is out of range. Parameter name: index System. 0 Answers

c# array size doesn't grow past 10 (bracket initialization) 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges