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Question by
asafa020 · Jul 18, 2021 at 05:05 AM ·
camerapixelatedculling masksecondcamera
A problem with second camera culling mask (Semi- Transparent)
Hi, I'm trying to get a pixelated effect on a specific object in my scene by using a second camera, culling mask and raw image with low resolution. However every time I press play, in the game view window it shows the pixelated object as a semi- transparent object, and that's no what I want. Can anybody help me with this one?
A video: https://youtu.be/7fwnofz2Uho
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