Question by
mishakozlov74 · Sep 10, 2021 at 05:27 PM ·
animationriggingplaymode
Save rigging animation in play mode
Hello, sorry for a silly question, but seems like I don't understand the most basic things.
Animation Rigging works only in play mode or in animation preview mode. Either way when you move targets and joints, they are going to be resetted.
The only possible way to save this data is to copy-paste transform component data, but you can't copy the whole pose, only one target (for example). So I have to pose my character over and over again, to copy-paste components one by one.
I don't think it's the proper way to work with this, probably I'm missing something here.
If somebody could shed some light on this, I'd appreciate it.
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