FBX File and Animations messed up when Imported
I'm sort of new to using Unity and I have to make a prototype game for an assignment for school. I have my character who looks fine in Maya 2014. The animations for my character are also okay.
However, once I import the character into Unity, her face gets distorted like this:
Her animations also don't work either. The bones for her animation are in her arms and tail and her animation was done through controllers.
I don't really know what to do, can anyone help?
thimble-maya.png
(187.2 kB)
thimble-unity.png
(499.2 kB)
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