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Question by
kerrot · Mar 19, 2017 at 12:08 PM ·
multiplemousepositiondisplay
Y value of MousePosition become negative When focus on second display?
Focus on Main display: nothing wrong.
Focus on Second display: Y value become negative
Script:
void OnGUI() {
GUILayout.Label(Input.mousePosition.ToString());
}
Is it a bug? How to fix it, Please?
PS: this problem only occur in Unity Editor, it works fine in Building version.
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