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Question by arararagi · Jul 05, 2019 at 07:45 AM · spriterendererpanel

How to re-size 2D SpriteRenderer to the size of Canvas panel?

How to re-size or re-scale 2d SpriteRenderer to the size of a Canvas Panel via script? I'm using orthographic camera. Here are what I tried so far.

 private Vector2 spriteSize;
 private Vector2 spriteScale;
 
 [SerializeField] private SpriteRenderer sprRendImage;
 [SerializeField] private RectTransform panel;
 
 private void Start()
 {
     Vector3[] corners = new Vector3[4];
     panel.GetWorldCorners(corners);

     spriteSize = sprRendImage.bounds.size;

     float disX = Vector3.Distance(corners[0], corners[3]);
     float disY = Vector3.Distance(corners[2], corners[3]);

     spriteScale.x = disX / spriteSize.x;
     spriteScale.y = disY / spriteSize.y;

     sprRendImage.transform.localScale = new Vector2(spriteScale.x, spriteScale.y);
 }

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