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Question by
slammin · Mar 18, 2017 at 08:12 AM ·
touchtimertouch controlstouch screen
TouchInputModule "is no longer required"...
What does this mean exactly?
Does this change the way we get a touch?
How do I get a touch using the Standalone Input Module?
Is there any specific reason they did this?
Thanks.
screen-shot-2017-03-17-at-13700-pm.png
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Answer by tanoshimi · Mar 18, 2017 at 08:17 AM
I think the information box is pretty explicit - the functionality provided by the touch input module is now integrated into the standalone input module.
Input modules are resposible for firing events on handlers in the scene - telling them when they have been touched/dragged etc. The fact that Unity have reorganised the modules that provide this functionality should have zero difference to your code.