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Question by karthees · Oct 07, 2014 at 08:36 AM · assetbundlevuforia

3D model is not displaying in CloudReco vuforia

I followed this link https://developer.vuforia.com/forum/faq/unity-how-can-i-augment-my-image-target-model and it's working on ImageTarget. But when i use the same script in cloud reco it's not working. I'm getting the url value from metadata but it's not showing as a 3D model.

 if(targetSearchResult.MetaData != null)
 {
 StartCoroutine(DownloadAndCache());
  
 //StartCoroutine(DownloadMyBundle(1.0F));
 }
  
 mTargetMetadata = targetSearchResult.MetaData;
  
 JSONObject json = JSONObject.Parse(mTargetMetadata);
  
 string type=json.GetString("type");
 url=json.GetString("overlay3d");
  
 IEnumerator DownloadAndCache() {
 while(!Caching.ready)
 yield return null;
  
 using (WWW www = WWW .LoadFromCacheOrDownload(url, Version)) {
 yield return www;
  
 if (www .error != null)
 throw new UnityException("WWW Download had an error: " + www .error);
  
 AssetBundle bundle = www .assetBundle;
 if (AssetName == "") {
 mBundleInstance = Instantiate (bundle.mainAsset) as GameObject;
 }
 else {
 mBundleInstance = Instantiate(bundle.Load (AssetName)) as GameObject;
 }
 }
 }
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avatar image ak4514768 · Aug 25, 2021 at 11:59 AM 0
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I am using Vuforia Core Samples and the same problem occurs. The 3D model is visible neither in the PlayMode nor in the android app.

My next step is to follow their Cloud Recognition Guide on the documentation.

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