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Question by Raynoko · Feb 02, 2015 at 08:53 AM · animatorstatecliplengthseconds

Get length from state in Animator

Hi, how can i get seconds from one state of Animator? I want to know length of "Take 001" state?

How can i do it?

Thanksalt text

screenshot-1.png (55.2 kB)
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avatar image sniper43 · Feb 02, 2015 at 10:38 AM 0
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http://docs.unity3d.com/ScriptReference/Animator-recorderStopTime.html

http://docs.unity3d.com/ScriptReference/Animator-recorderStartTime.html

You can use that if you're IN the Take 001 state.

Alternatively,

http://docs.unity3d.com/ScriptReference/AnimationState-length.html

avatar image Raynoko · Feb 02, 2015 at 10:46 AM 0
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Doesnt work! Can u put source code here? thanks

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Answer by Raynoko · Feb 02, 2015 at 11:22 AM

i found solution with thi source code:

 AnimatorStateInfo currInfo = animator.GetCurrentAnimatorStateInfo(0);
 Debug.Log(currInfo.normalizedTime);




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avatar image CodeElemental · Feb 02, 2015 at 10:47 AM 0
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Please check this answer : http://answers.unity3d.com/questions/692593/get-animation-clip-length-using-animator.html

avatar image Raynoko CodeElemental · Feb 02, 2015 at 10:59 AM 0
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i was trying this, but in Unity5 doesnt work it. I dont know, but still some errors.

avatar image Raynoko CodeElemental · Feb 02, 2015 at 11:01 AM 0
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or what i need is normalizedTime from this state. but this doesnt work too.

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