Question by
GreenHat43 · Jul 06, 2020 at 02:03 AM ·
2d gametopdown
How do I make it so that two player controlled objects of varying speeds stay close to each other?
I'm trying to create a top down unity game where you play as two characters simultaneously. I want one character to be faster but I also want him to stay close to the other character. Is there anyway to program this? I tried using distance joints put that just made them bump into each other.
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