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Question by willswan · Apr 20, 2017 at 10:44 PM · uitexttextmeshblurrypixelated

Blurry text with TextMeshPro

So I have had blurry text using the default Unity UI text since starting the development of this game, I just noticed that TextMeshPro is now free in the asset store so I downloaded it and installed it into my project but even with TextMeshPro my text is still not nice and crisp/clean when I build.

In the scene view in Unity the text looks great, image below: alt text

Then when I build the app it looks like this: alt text

The red text is using TextMeshPro and the black text is using the default UI Text.

I am very new to Unity and game development so I don't really know what I am doing when it comes to the graphics and I have absolutely no idea where to even start to get the text looking good. I am also not sure what other screen shots I should include in this.

Any help will be massively appreciated, thank you in advance.

Update:

I have just tested the game on Windows and the text is fine on there, it just seems to be on Mac that it is rubbish when built.

Update 2:

I have just noticed that images are also appearing in higher quality when running on windows, on mac they are blurry. I have no ideas what is going on here.

Update 3:

I have just tested on mac using TextMeshPro without a canvas and just a camera and it looks good on there, so have now narrowed down the problem to be something with TextMeshPro in canvases when built for mac.

build-game.png (19.0 kB)
scene-view.png (56.4 kB)
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Answer by BinaryRavine · Dec 31, 2021 at 05:22 PM

Am stuck with the same issue. Text look fine and Scene and Game view in the editor, but blurry on mobile devices. Please let me know if you find any solution.

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