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Question by CezaryDevelopment · Jan 19, 2016 at 05:39 PM · animationeditoranimatorandroid buildnot working

Animation playing in editor but not on android

This problem is pretty annoying. I have an animator component that plays an animation clip by default in the editor but not on android. Please help.

The animator map just includes free boxes: the entry box, any state box and BGAnimation box (my animation). Entry is connected to my animation box. That's that for the animator map.

The Inspector menu has the animator component with the following info:

 Controller = BulletMovie
 Avatar = None
 Apply root motion = none
 Update mode = normal
 Culling mode = always animate

Please give me an answer and not a link to another question, I literally checked every question related to this.

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avatar image JennyHide · Jan 27, 2016 at 10:34 PM 0
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If you're using $$anonymous$$ecanim, this has now been answered here: http://answers.unity3d.com/questions/1131517/android-object-dissapears-when-animator-starts-pla.html#answer-1131643

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