Question by
ayassin · Feb 03, 2017 at 09:01 PM ·
networkinganimatorplayer
[network] AddPlayerForConnection for new clients only
Hello everyone, according to docuementation for AddPlayerForConnection when the network manager adds a player it will be added to all current clients. Is there a way to make the player added for the new clients only?
I'm would like each client to have one player object, and when a new client joins the game they will have one object. Right now, when a new client joins the game, a player object is added to all existing clients...
Thanks for the help!
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