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Question by Azza292 · Mar 13, 2017 at 10:21 PM · transformparticlesparticlesystem

How to stop particles from spawning too high

I have a particle emitter with it's parent moving through a scene. When the parent reaches the goal (Left side) I move it's transform back to it's original position.

Overtime, the particle emitter spawns it's particles higher and higher to no end. I can't understand why it's doing this.

I am using the particles for collision detection with the player and it is important that they do not rise on the Y axis. I have tried constraining the axis to no avail. They are spawning too high.

  • Emitter is moving right to left

  • Emitter teleports back to start pos (right) once reaching left side.

Image Key:

  1. Working Correctly

  2. Starting to rise higher

  3. Far too high

alt text

Any help would be gladly appreciated! Thanks

correct.png (41.3 kB)
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