Stuck on "Hold on (busy for ...)" stage when loading my project.
Was able to load my project fine yesterday (version 2020.3.30f1) but today I got stuck for over an hour on the "Hold on" screen. I looked in task manager and there are well over 10 instances of the Unity Shader Compiler open. I looked online and it said to delete ShaderCache.db which I did but it hasn't helped. I also tried deleting the entire ShaderCache folder, I tried upgrading the project to version 2021.2.1f1, updating my graphics drivers to the latest version and updating Unity Hub to the latest version but nothing has worked.
Is anyone able to help me out?
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