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Question by
DevedGames · Mar 12, 2017 at 05:58 AM ·
cubespheremappingnoise
Simplex Noise/ Perlin Noise a Cube Sphere
Hey, so i read much about planetary genaration and that i have to use Cube Spheres to do so. First i made a Cube Sphere. But now i really need help, because i dont understand how to noise the faces of the cube/sphere.
Here is a Picture of the CubeSphere.
Thanks for any help.
spherecube.png
(147.7 kB)
Comment
Answer by tanoshimi · Mar 12, 2017 at 10:09 AM
You don't need a "cubesphere". You can simply deform the vertices of a sphere. See the examples here: https://www.assetstore.unity3d.com/en/#!/content/5141