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Question by DevedGames · Mar 12, 2017 at 05:58 AM · cubespheremappingnoise

Simplex Noise/ Perlin Noise a Cube Sphere

Hey, so i read much about planetary genaration and that i have to use Cube Spheres to do so. First i made a Cube Sphere. But now i really need help, because i dont understand how to noise the faces of the cube/sphere.

Here is a Picture of the CubeSphere. alt text

Thanks for any help.

spherecube.png (147.7 kB)
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Answer by tanoshimi · Mar 12, 2017 at 10:09 AM

You don't need a "cubesphere". You can simply deform the vertices of a sphere. See the examples here: https://www.assetstore.unity3d.com/en/#!/content/5141

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