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Player Objects get through dynamicaly generated map?
Hello. I followed tutorial, cloned github rebo. My player is being spawned, but when I walk through the map, there are places where my player falls through map... how to fix it?
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You gave absolutely no information at all that could help us. We just have to guess an answer. So here is my guess: Add colliders I guess
at least give us the url of tutorial, github repo you mentioned