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Copy grouped objects to another scene.
Hey, short question, is there any way to copy grouped objects (A object with it's childs) to another scene? In editor, not through a script.
I get error:
CheckConsistency: Restored Transform child parent pointer from NULL UnityEditor.Unsupported:DuplicateGameObjectsUsingPasteboard() UnityEditor.Unsupported:DuplicateGameObjectsUsingPasteboard() UnityEditor.BaseProjectWindow:DuplicateGO() UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32) System.MulticastDelegate:invoke_void_object_string[]_int(Object, String[], Int32)
[....\Runtime\Graphics\Transform.cpp line 1046]
When trying to CTRL + C then CTRL + V.
Answer by KReden · Mar 24, 2011 at 08:38 PM
If you make a prefab out of the objects and then export that prefab to a unity package you can then import it into a new scene/project. If the new scene is in the same project as the old scene then all you have to do is make it into a prefab.
Unity Prefab info: http://unity3d.com/support/documentation/Manual/Prefabs.html
Unity Package info: http://unity3d.com/support/documentation/Manual/HOWTO-exportpackage.html
Answer by Statement · Mar 24, 2011 at 07:17 PM
Sure, just select your object in the first scene, press CTRL + C to copy it. Then load the other scene and press CTRL + V to paste it. I just tried this and it seems to work just fine. If you're on Mac you'd use your copy paste shortcut keys which I am not familiar with.
I've tried, i only got the last of the objects child. $$anonymous$$ade a empty gameobject and placed my object inside, if it matters. Any more ideas? :)
Also, i get error:
CheckConsistency: Restored Transform child parent pointer from NULL
UnityEditor.Unsupported:DuplicateGameObjectsUsingPasteboard()
UnityEditor.Unsupported:DuplicateGameObjectsUsingPasteboard()
UnityEditor.BaseProjectWindow:DuplicateGO()
UnityEditor.Generic$$anonymous$$enu:Catch$$anonymous$$enu(Object, String[], Int32)
System.$$anonymous$$ulticastDelegate:invoke_void_object_string[]_int(Object, String[], Int32)
[....\Runtime\Graphics\Transform.cpp line 1046]
Answer by merlin981 · May 01, 2013 at 03:11 PM
I've posted an item in the Asset store which can copy one or more items from a scene into a new scene.
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