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Question by geekedatbirth · Nov 04, 2011 at 10:17 PM · c#listsmartfox

Accessing Smartfox room list from another script in C#

I have my Unity Project connecting to SmartFox server just fine. The issue I'm running into is I would like to have one script that handles all the calls to SmartFox and then use other scripts to show this data via a GUI. I'm trying to create a room list for the members in the current SFS room, but doing so from a script that doesn't instantiate SmartFox itself (there is another script for that).

Here's my code :

 if (GetComponent<LobbyGUI>().currentActiveRoom!=null) {

         // header for the current room
         GUI.Label(new Rect(pos.x + 10, pos.y + 10, curWidth - 20, 30), "Current room: " + GetComponent<LobbyGUI>().currentActiveRoom.Name);

         // User list
         GUI.Box(new Rect(pos.x + 10, pos.y + 30, curWidth - 20, curHeight - 40), "Users");
         GUILayout.BeginArea (new Rect(500, 300, 150, 160));
             userScrollPosition = GUILayout.BeginScrollView (userScrollPosition, GUILayout.Width (150), GUILayout.Height (160));
                 GUILayout.BeginVertical();
                     foreach (User user in GetComponent<LobbyGUI>().currentActiveRoom.UserList)
                     {
                         GUILayout.Label(user.Name);
                     }
                 GUILayout.EndVertical();
             GUILayout.EndScrollView ();
         GUILayout.EndArea();
     }

The script is taken directly off of the LobbyGUI script that comes with example files provided with SFS, I simply changed the currentActiveRoom.UserList variable to point to the Component that initalizes SmartFox on startup.

Is what I'm trying even possible, or will I have to do this from the LobbyGUI script itself? I'm still in transition from Javascript to C#, so please forgive me if it's something incredibly simple (I just started with c# last night).

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Answer by geekedatbirth · Nov 04, 2011 at 11:01 PM

My apologies if I wasted anyone else's time, but I found a solution to my own problem. I simply added the following to the script I wanted to grab the member list from :

 using Sfs2X;
 using Sfs2X.Core;
 using Sfs2X.Entities;

I'm assuming that I don't need all of these and that the User setup I need is in one (perhaps entities) but for now it works

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