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AI Movement Framework Recommendations for 2D Top Down Game
I'm looking for an AI movement/pathfinding framework that doesn't require a grid mesh (Or doesn't require defining the map size).
I've come across the following Github project which works great, but doesn't support RigidBody2D objects: https://github.com/antonpantev/unity-movement-ai
I've been able to update the unity-movement-ai project to support Rigidbody2D, but I'd like to use something that supports this out of the box if possible.
Thanks!
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