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Question by
michaellux · Nov 18, 2019 at 08:16 PM ·
mouserigidbody2dphysics2dmousedownsleeping
Why the OnMouseDown() event on Rigidbody does not fire?
There is a dynamic Rigidbody that can be launched with the mouse. But at some point, Rigidbody stops reacting to the mouse for some reason. Rigidbody's speed is 0. And Profiler says that Rigidbody has the status: Sleeping Bodies: 1.

What is the reason for this? How can this be corrected?
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