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Question by metallizard · Feb 10, 2014 at 01:51 PM · 2dspritesprite renderer

maintextureoffset on sprite renderer

Hi, is there a way to make sprite "offset" like "maintextureoffset" does ?

i have a sprite and i want it to offset every second, can i do this ?

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Answer by Ashish Dwivedi · Feb 10, 2014 at 04:36 PM

No, there is no way to make sprite offset.

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avatar image metallizard · Feb 11, 2014 at 01:24 PM 0
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i make 2d side scrolling background, im using texture before and the quality is bad, i've tried changing its compression etc, but when i change it to sprite it look good. i want to make the background "scroll" , how can i do it then ?

avatar image Ashish Dwivedi · Feb 11, 2014 at 03:55 PM 0
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For best quality use "GUI" with "true color" quality setting of texture. Well can you explain what type of scrolling you want? If possible attach some snapshot so that i can understand. Any way I would like to one thing that you can do what ever we can do with non sprite object.

avatar image metallizard · Feb 12, 2014 at 11:44 PM 0
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scrolling just like mainTextureOffset do in texture, for background scrolling, im making 2d side scroller games, but somehow when i choose texture, the quality is bad.

okay i'll try GUI tomorrow morning and i hope it'll works :)

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