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maintextureoffset on sprite renderer
Hi, is there a way to make sprite "offset" like "maintextureoffset" does ?
i have a sprite and i want it to offset every second, can i do this ?
Answer by Ashish Dwivedi · Feb 10, 2014 at 04:36 PM
No, there is no way to make sprite offset.
i make 2d side scrolling background, im using texture before and the quality is bad, i've tried changing its compression etc, but when i change it to sprite it look good. i want to make the background "scroll" , how can i do it then ?
For best quality use "GUI" with "true color" quality setting of texture. Well can you explain what type of scrolling you want? If possible attach some snapshot so that i can understand. Any way I would like to one thing that you can do what ever we can do with non sprite object.
scrolling just like mainTextureOffset do in texture, for background scrolling, im making 2d side scroller games, but somehow when i choose texture, the quality is bad.
okay i'll try GUI tomorrow morning and i hope it'll works :)
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