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Event System Issue
Having issues interacting with buttons in the scene. What's weird is that some buttons do work upon building the game, but don't work in the editor. I've found that I can get the buttons to work temporarily by copying the scene EventSystem, deleting and then pasting it. I've checked all the raycasters, layers and more, but it seems to have something to do with the event system. I'm using Unity 2019.1.3f1 and building with WebGL. I have literally spent hours looking high and low for an answer but so far I haven't found anything that helped.
Any advice is welcome!
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