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Question by
jailbar · Jun 21, 2013 at 05:24 AM ·
gameplayerprefsstandalonesteampc
Will PlayerPrefs be efficient and allowed if the game is published on Steam?
It would help if you knew about the PC software, Steam before answering.
My question is, Can PlayerPrefs be used if you plan to release your game on Steam? Will they be allowed to be used, and are they efficient?
Also, will a PC Standalone game support hundreds of playerprefs variable data?
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