Question by 
               yepez7 · Sep 19, 2016 at 07:03 PM · 
                networkingmultiplayernetworkmultiplayer-networking  
              
 
              local scale network
how can a flip in network using local scale because it doest flip in the client or host and this method I'm using it in fixUpdate as CmdFlip();
[Command] void CmdFlip () {
     facingRight = !facingRight; // Switch the way the player is labelled as facing.
     // Multiply the player's x local scale by -1.
     
     Vector3 theScale = transform.localScale;
         theScale.x *= -1;
     transform.localScale = theScale;
     
 }
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                