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Camera Orbit Q
I'm experimenting with a game right now (mainly basic movements) and I was wondering what the camera orbit code is for C#
I used the java script and it allows the camera to orbit the object but it doesn't rotate the object so forward from the camera's perspective isn't forward.
how can i change this and translate it into C#?
You will probably want to transform the rotation from the camera to the object's scale and apply it as you change the camera's rotation.
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