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Question by
electricsauce · May 05, 2012 at 03:13 AM ·
movementmesh
Fast moving objects problem
I'm working on a simple 2d side scrolling space shooter (mostly to learn unity), but for some reason, when I have objects moving fast on screen, they tend to flicker a bit. I'm averaging around 70 fps with the objects on screen and my main player character is buttery smooth. Any ideas on how to fix this?
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Answer by Stormizin · May 05, 2012 at 06:47 AM
You can try to change some quality settings of the game and textures of the objects.
Answer by electricsauce · May 05, 2012 at 01:48 PM
I turned off all shadows on the meshes and that gave me an extra 10 fps with no discernible improvement in quality. I'm only using simple spheres and cubes with single diffuse colors for testing at the moment, so there shouldn't be any issues yet.
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