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This question was closed Mar 11, 2015 at 10:26 AM by tanoshimi for the following reason:

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Question by Reaper1121 · Mar 11, 2015 at 09:45 AM · c#transformvector3

Check y transform. Or limit(stop).

Hello. I want to block a player going up too much i want to make if y is 14 then don't allow him go higher or reset to y 13. I will need to do this with sides too if you can help me i will want to block player going left or right too much if x or z is 30 then dont allow him to go further (stop camera going in that direction further(increasing number more than 30 in x or z)) or reset to x 29 or z to 29. I hope you understand and can help me. Hey. moderator tanoshimi THE ANSWER WAS WRONG! float y; if(y>13) y = 13; ; it does NOTHING it goes more that 13 y and nothing happens if you can see you cant help me allow people to solve it! thats your job bro.

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avatar image tanoshimi · Mar 11, 2015 at 10:28 AM 0
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Sorry, but $$anonymous$$ching you basic program$$anonymous$$g is most definitely not my job, bro.

http://unity3d.com/learn/tutorials/modules/beginner/scripting

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