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Question by tally_er · Mar 05, 2017 at 03:32 PM · c#2d-physicsclicking

Clicking a specific object using boxcollider2d and raycast2d

I am trying to set up a 2D map where clicking on specific items brings up a response. I have written the below code and cannot understand why nothing is happening. Please help out this newbie.

public class InputManager : MonoBehaviour

{

public GameObject home;

public int layerMask = 1 << 9;

 public void Update()
 {
     bool click = Input.GetMouseButtonDown(0);

     if (click)
     {

         Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
         RaycastHit2D[] hits = Physics2D.GetRayIntersectionAll(ray, Mathf.Infinity, layerMask);
         foreach (var hit in hits)
         {
             Debug.Log(hit.transform);
             Debug.Log(hit.collider);

             if (hit.collider == home)
             {
                 Debug.Log("clicked on home!");
             }
         }
     }
 }


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