Why are my builds being quarantined by Symantec?
Ever since I upgraded to Unity 2017 I can't get a build to run. When I try to run the game from the .exe it immediately gets quarantined by my Symantec. SONAR.Heur.RGC!g519 is shown as a trojan. I have tried adding an exception for this file but it seems to create a fresh instance every time I try to run the game. I never had this issue when creating builds in Unity 5.5.
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