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I have a model character of terrorist how can in make to animated and come near to the player and attack
I made a FPS game in which recently the zombies are enemy but we decided to change the theme now the enemy are terrorist so how can i made the character model of terrorist and put there animation which require in the model . the terrorist have weapon is knife and perform a melee attack to the player player position is fixed the enemy had to go the player position and attack on the player then player die
problem is that how i make character and put the animation on it like run, hide..idle please help
Answer by Gotard · Jul 17, 2017 at 09:52 AM
You question is really vague so it's hard to give a specific answer. Here's a short overview how to crate an animated character.
inside 3D animation tool of your choice: -Create a rigged character. -Create all animations you need -Export to fbx
Inside unity: -Import fbx file -Configure an avatar for your character (not needed but recommended for humanoid characters) -Create an animator controller -Attach the animator controller to the animator component of the game object of your terrorist -Write a script that sets parameters of the animator
and watch this: https://unity3d.com/learn/tutorials/topics/animation
Answer by theANMATOR2b · Jul 17, 2017 at 12:17 PM
Although creating ones own animation is always preferred - to get the EXACT look you want in your game - an alternative is to make sure the rig conforms to the humanoid rig structure in Unity. If it does - you can look for and find mocap or previously created animations that fits your look - and retarget that animation onto your terrorist model.
The same steps apply after you have performed the retargeting as @gotard explained. If you need more info on retargeting and the humanoid rig, review the related topics in the link he provided.
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