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Failing to build hololens app : UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
I'm attempting to follow the tutotial here to build a basic scene for the hololens. I'm getting somme build errors though whenever I try build the app for Visual Studio. You can view an image of the error and my build configurations here. This is the error I am getting:
 UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
 at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) 
 [0x00207] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:172 
 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions  
 defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83 
 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
These are my build configurations and Unity Info:
Unity Version 2017.2.0b6
Platform: Universal Windows Platform
Target Device: Hololens
Build Type: D3D
SDK: Latest Installed
Build and Run on: Local Machine
I've seen a few other posts with this same issue, but none have provided my a successful way to resolve the issue. Any help would be great appreciated.
Thanks!
Answer by arada · Oct 20, 2017 at 04:27 PM
I have the same exactly error if trying create Android apk.
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 koobas.hobune.stream
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