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Question by joemost29 · Jul 16, 2015 at 06:31 AM · 2drigidbody3dspritevector3

2D Sprite in a 3D Game

Hey Guys,

I am working on creating a 3D game with unity using 2D sprites as some of my players. I have them automatically "billboarding" towards the camera. Once in the scene, do they behave pretty much like a regular 3D object would? Can I use Vector3's or normal 3D rigidbodys on them?

does anyone have an example game that does this that I could look at?

Hopefully I am on the right track.

Thanks guys..

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avatar image Hellium · Jul 16, 2015 at 10:42 AM 0
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For this kind of question, why not test yourself ? It takes approximately 2 $$anonymous$$utes to check if it's possible...

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Answer by Johnz1234 · Jul 16, 2015 at 10:40 AM

Yes you can you need to use simple 3d colliders on your 2D sprites and it will working fine :D

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