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2D Sprite in a 3D Game
Hey Guys,
I am working on creating a 3D game with unity using 2D sprites as some of my players. I have them automatically "billboarding" towards the camera. Once in the scene, do they behave pretty much like a regular 3D object would? Can I use Vector3's or normal 3D rigidbodys on them?
does anyone have an example game that does this that I could look at?
Hopefully I am on the right track.
Thanks guys..
Comment
For this kind of question, why not test yourself ? It takes approximately 2 $$anonymous$$utes to check if it's possible...
Best Answer
Answer by Johnz1234 · Jul 16, 2015 at 10:40 AM
Yes you can you need to use simple 3d colliders on your 2D sprites and it will working fine :D