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Question by nickkel95 · Mar 06, 2019 at 02:26 PM · playerprogrammingintegerhealth

adding two integers together once every half second,adding two integers together with delay?

Hey, so I'm currently writing a base player script, and have been looking around to see if I can add two integer values together once every second, or half a second and for the lfe of me, I can't find anything around, if someone can help me with this, I'd be eternally grateful!

got the current code here:

 public void Update()
 {
     if (curhealth < health)
     {
         for (int timeBinter = 0; < 500; timeBinter++) ;
         {
             if (timeBinter == 500)
                 Regenstat = true;

             if (curhealth == health)
                 Regenstat = false;

             if (Regenstat == true)
                 curhealth + hpRegen;
         }


So I need to have "curhealth" and "hpRegen" add together once every second or every specified interval.

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Best Answer

Answer by Hellium · Mar 06, 2019 at 02:37 PM

 public float RegenInterval = 1; // Will give you `hpRegen` every 1 second
 private float regenTimer;
 
 public void Update()
 {
     if (curhealth < health)
     {
         // Increase the timer
         regenTimer += Time.deltaTime;
 
         // If threshold has been passed,
         // increase health and make timer "loop"
         if( regenTimer > RegenInterval )
         {
             regenTimer -= RegenInterval ;

             // Make sure the current health isn't greater than the maximum health
             curhealth  = Mathf.Min( curhealth + hpRegen, health );
         }
     }
     else
     {
         regenTimer = 0;
     }
 }
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