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Question by
SnStarr · Mar 01, 2017 at 09:05 AM ·
dictionarystringscomparison
Comparing string to a dictionary entry?
Maybe the title was a little broad..but what I mean is...Say the player enters a word into a text box etc. when prompted by the game to do such...How do we determine whether the word the player entered is an ACTUAL real word..I know I would compare the string they input to a dictionary of words, but I am not about to type every word in the english dictionary into a text file THEN compare them that way. is there a way to import a dictionary? Meaning an actual dictionary not the dictionary used in unity scripting API...Not sure if I am wording this correctly as it all sounds a little weird to me as well. Any help or direction or guidance would be appreciated.
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