Making animations for separate body parts 2D pixel art
Hi! I'm currently making a 2D pixel art game. The thing is there are different types of weapons, armor, helmet, boots and I need to switch the animation in running time, thus the player can switch their gear. I have my different body parts animations for separate (Each body part which it's separate spritesheet). I don't know what would be the better solution. I thought of making different layers and changing them depending on the gear the player has selected.
Links to tutorials or documentation will be very useful.
Thanks, I couldn't find any information on how to do this.
What's the question? If you just want links and tutorials, Google would be better than Unity Answers.
It sounds like you have a basic idea of how to do it. Have you tried implementing that? What went wrong?
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