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Question by ash_05 · Mar 16, 2015 at 01:34 PM · c#unity 4

How to change the speed of the gameobject moving on the itween path

I have set an itween path for an object to move.And I have written the code as

    iTween.MoveTo(gameObject,iTween.Hash ("path",iTweenPath.GetPath("train"),"time",300));


The above code is working for me.

Now I need to apply the change in speed that mean,when i press "S" the object should move Slow,when I press "F" the object should move Fast,When I press "M" the object should move with a medium speed on the itween path.I have written a code for.Below is the code

 void Update () {
 
     if(Input.GetKey(KeyCode.S))
     {
         iTween.MoveTo(gameObject,iTween.Hash ("path",iTweenPath.GetPath("train"),"time",300));
 
     }
     if(Input.GetKey(KeyCode.M))
     {
         iTween.MoveTo(gameObject,iTween.Hash ("path",iTweenPath.GetPath("train"),"time",100));
 
     }
     if(Input.GetKey(KeyCode.F))
     {
         iTween.MoveTo(gameObject,iTween.Hash ("path",iTweenPath.GetPath("train"),"time",50));
 
     }
 }


When I runned my above code,and when I press "S" key its moving slowly,next when I press "F" the object is going back to the original position where it was and then it starts moving fast ,same as for the medium "M" also.

I need to change the speed of the object moving on the itween path specified by pressing the keys.Can anybody please help me out.

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Answer by justin_iSO · Jul 11, 2015 at 11:09 PM

I am facing the same issue. Anyone have a solution?

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