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Question by
realm_1 · Jun 19, 2011 at 11:31 AM ·
multiplayerpositionsynchronization
edit object only locally
Hi
I'm working an a game with multiplayer. So my problem is that I don't know how to use these scripts:
http://www.unifycommunity.com/wiki/index.php?title=NetworkView_Position_Sync
I thought to deactivate all PlayerLocal script locally on the other players and at my player I deactivate the PlayerRemote script. But how can I do this in the multiplayer?
I mean how can I deactivate an Object locally in the multiplayer?
Thanks.
realm_1
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