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Question by angie92wales · Feb 28, 2017 at 07:40 AM · unity 5errorbuildwebglfirefox

WebGL Build error abort(117) at jsStackTrace (WebGL.js:1:19540)

Hello! I worked on my project and recently I decided to add one more level to my game. This scene is real-time main menu with the game description. When I build it for PC - everything is great. But when I made a build for WebGl, Firefox showed me this

An error occurred running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: abort(117) at jsStackTrace (WebGL.js:1:19540) stackTrace (WebGL.js:1:19711) abort (WebGL.js:3:30477) b117 [cfm] (WebGL.asm.js:28:1) oOf (WebGL.asm.js:5:1) _GameManager_Start_m2655388892 [y3k] (WebGL.asm.js:6:1) RuntimeInvoker_Void_t1841601450(MethodInfo const*, void*, void*) [Fij] (WebGL.asm.js:4:1) dynCall_iiii [Y8l] (WebGL.asm.js:28:1) invoke_iiii (WebGL.js:1:344693) il2cpp::vm::Runtime::Invoke(MethodInfo const, void*, void*, Il2CppException) [Sjl] (WebGL.asm.js:18:1) _il2cpp_runtime_invoke [Yml] (WebGL.asm.js:18:1) scripting_method_invoke(ScriptingMethodIl2Cpp, Il2CppObject, ScriptingArguments&, Il2CppException*, bool) [R8] (WebGL.asm.js:14:1) Q8 (WebGL.asm.js:14:1) MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodIl2Cpp, Il2CppObject, Il2CppException*) [W$a] (WebGL.asm.js:11:1) MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodIl2Cpp, Il2CppObject) [V$a] (WebGL.asm.js:11:1) MonoBehaviour::DelayedStartCall(Object*, void*) [OQb] (WebGL.asm.js:9:1) DelayedCallManager::Update(int) [bvb] (WebGL.asm.js:8:1) InitPlayerLoopCallbacks()::EarlyUpdateScriptRunDelayedStartupFramestruct::Forward() [XUa] (WebGL.asm.js:13:1) PlayerLoop() [ana] (WebGL.asm.js:10:1) MainLoop() [Pma] (WebGL.asm.js:10:1) dynCall_v [B8l] (WebGL.asm.js:28:1) dynCall [Runtime.dynCall] (WebGL.js:1:7469) _emscripten_set_main_loop [_emscripten_set_main_loop/browserIterationFunc] (WebGL.js:1:39097) runIter [Browser.mainLoop.runIter] (WebGL.js:1:42189) Browser_mainLoop_runner (WebGL.js:1:40634)

If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.

I tried to Google it and fix, but nothing is working! Please, help guys.

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avatar image angie92wales · Feb 27, 2017 at 02:10 AM 0
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I still can't fix this problem. I tried to rebuild my game without this Level and it works. I have ho idea why this is happening. I need this level and I want it to work properly.

avatar image dweiss · Jul 02, 2017 at 07:08 AM 0
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I had a similar issue.

Invoking error handler due to Uncaught abort(117) at Error at jsStackTrace (trivia.js:1:19540) at stackTrace (trivia.js:1:19711) at abort (trivia.js:3:31260) at g7q [Array.g7q] (trivia.asm.js:28:337226) at Pzl (trivia.asm.js:4:115916) at pvi (trivia.asm.js:9:614278) at ovi (trivia.asm.js:9:612663) at GAi (trivia.asm.js:9:698316) at z4o [Array.z4o] (trivia.asm.js:8:452915) at aPh (trivia.asm.js:5:1148085) at Tbn [Array.Tbn] (trivia.asm.js:6:389107) at P_m (trivia.asm.js:6:197296) at n4o (trivia.asm.js:8:450704) at oIm [Array.oIm] (trivia.asm.js:4:792705) at zOo [Array.zOo] (trivia.asm.js:8:352344) at $$anonymous$$0q [Object.$$anonymous$$0q] (trivia.asm.js:28:309832) at invoke_viii (trivia.js:1:348652) at BIm [Array.BIm] (trivia.asm.js:4:798709) at $$anonymous$$0q [Object.$$anonymous$$0q] (trivia.asm.js:28:309832) at invoke_viii (trivia.js:1:348652) at AIm (trivia.asm.js:4:797142) at CIm [Array.CIm] (trivia.asm.js:4:799429) at pHl [Array.pHl] (trivia.asm.js:4:202367) at k1q [Object.k1q] (trivia.asm.js:28:313007) at invoke_iiii (trivia.js:1:353739) at Q5p (trivia.asm.js:22:357888) at oaq (trivia.asm.js:22:405975) at m9 (trivia.asm.js:10:865193) at l9 (trivia.asm.js:10:864910) at OVb (trivia.asm.js:14:1104901) at BVb [Array.BVb] (trivia.asm.js:14:1097292) at Ilc (trivia.asm.js:12:951794) at Hlc [Array.Hlc] (trivia.asm.js:12:950605) at vVa [Array.vVa] (trivia.asm.js:16:301428) at xna (trivia.asm.js:15:280791) at kna [Array.kna] (trivia.asm.js:15:270205) at O0q (trivia.asm.js:28:309982) at dynCall [Object.dynCall] (trivia.js:1:7492) at browserIterationFunc (trivia.js:1:39105) at runIter [Object.runIter] (trivia.js:1:42189) at Browser_mainLoop_runner (trivia.js:1:40651) If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. blob:http://log2play.com/02d20480-a3d6-4f0e-9f07-c3018f154c82:1

(more of the same on the attached file)

[1]: /storage/temp/96893-error.txt

error.txt (5.9 kB)

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