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2D Player too small but was normal before
I started using my old player character in my 2d rpg top down game, but he's way too small. I tried scaling it up, but he becomes blurry. Is there something that could have triggered this or what, because I remember using him before (the exact same image file) and he was normal o.O I don't know what happened but I need someone to help me about it :( Thanks
Answer by tanoshimi · Dec 26, 2016 at 08:38 AM
Don't scale the character - change the pixels per unit value in the sprite texture import settings.
It still doesn't change it, he's still blurry when he becomes bigger
Answer by FalsAlarm · Dec 27, 2016 at 05:03 AM
Also, Check your sprite import texture settings, The Max Size should be as large or larger than your spritesheet is.
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