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Question by dCalle · Jan 31, 2018 at 10:49 AM · monobehaviourpluginsassemblies

Get Assemblies for plugins and project only

Hi. currently I'm looking in every Assembly to find subclasses of an abstract class present in my plugin (onRecompile). But I guess that's not smart at all. since System and UnityEngine are not using this class.

So is there a method out there that gets me just the plugin and project assemblies? Also i heard about that Monobehaviour derived classes are being put in their own assembly. What would it be called then and how can i access it?

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avatar image Glurth · Jan 31, 2018 at 11:07 AM 1
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Not that I know of. But note: You can limit the assemblies you look into, by first checking if each references the assembly containing your base class. (https://msdn.microsoft.com/en-us/library/system.reflection.assembly.getreferencedassemblies(v=vs.110).aspx)

Only if it does, do you need to spend time checking the results of that assembly's getTypes() (https://msdn.microsoft.com/en-us/library/system.reflection.assembly.gettypes(v=vs.110).aspx)

avatar image dCalle · Jan 31, 2018 at 11:45 AM 0
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alright, thanks for the help buddy ;-)

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Answer by starstablesimon · Jun 18, 2018 at 07:51 AM

This might be what you are looking for.. (but probably way too late now :))

Compilation.CompilationPipeline.GetAssemblies

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