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Question by
El Maxo · Feb 27, 2015 at 02:11 PM ·
uiscalerendertextureworldspace
Image with material is not render
Hello,
I am trying to make a mini map in my game, the mini map works on a image with a render texture and a culling mask, although this has me coming across an issue, when I make my image in world space it renders fine, works fine, but when I apply it to a image in a canvas with world space, I am getting the issue of it not rendering. It appears in my scene window but not in my game window. I have been using it on a world space canvas at the moment attached to the camera, witch works, but doesn't scale. So any ideas on how I can handle this would be appreciated.
Comment
Are you using the latest version of Unity? (4.6.3) I had the same issue with canvas images not rendering on my rendertextue. Updating to 4.6.3 fixed this for me.