CharacterController - Climbing system
Hello,
First of all, sorry if I have a bad english or if my question is not clear enough.
I have to create a third person game for a school project. The character (which is basically a capsule) can do serveral basic actions like walking, crouching, jumping and climbing.
I'd like to create a very very simple climing system. If the player is touching a climbable wall, the character immediately face the wall and the the walking controls are reassigned to the climbing controls (2D translation up/down - left/right).
My question is : how do I detect collision with a charactercontroller component (is there a better way ?) cause OnCollisionEnter() doesn't work ? And how can I say : "face the wall you are touching" ?
Thanks for your answers =)
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